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Contact:
Kirkland
, Home:(425) 828-6459 bstanding@sal-design.com Value Added:
- The ability to quickly and successfully help you put your product ideas into production. Impact:
- Invented and lead a team to implement new laser diode and micro-mirror control algorithms for Microvision, Inc. These algorithms enabled them to produce a practical, high quality, micro-miniature display. - Designed the architecture of a novel, simplified board test and return to service system for NASA’s near earth satellite communications equipment that is now at White Sands, NM. I also lead the $1.5M project to construct the system. -
By focusing on core system requirements and by designing as simple a system as
possible, I have delivered devices to highly cost constrained groups. An example
system is an ocean bottom recording hydrophone used at - Developed quick turn prototypes for companies such as Microsoft, Boeing, and Pratt & Whitney that allowed them to evaluate features with relatively little cost or effort. Positions Held:
- Design Engineer with experience designing, prototyping,
debugging, testing and producing products including laser based displays,
graphics, video, serial communications, MEMS and avionics. - Division Systems Engineer responsible for product
definition and critical algorithm development. - Entrepreneur
with profit/loss, hiring/firing, trade show, production, marketing and sales
experience. - Chief engineer, director/manager with experience in
budgeting, scheduling and staffing. Strengths:
- Able to design and implement algorithms and architectures for novel electronic and electromechanical systems. - Familiar with most EE lab test equipment including oscilloscopes, logic analyzers, spectrum analyzers, data acquisition systems, and so on. -
Over 20 years experience in the design and realization of electronics products - Ability to bring the best effort out of design teams - Embedded FPGA (Xilinx and Altera), hardware and software design -
Video and graphics system design -
C, C++, assembly, Matlab programming, Cypress PSoC programming -
Texas Instruments DSP and DaVinci design and development tools Vital Statistics:
- B.S.E.E. from - Married, citizen of Job history:Contract Engineer for NetAcquire Corp. 2007-2009I am currently working on various hardware and firmware aspects of a motor control test subsystem for a Lockheed Martin satellite. I have also worked on the hardware design, algorithm creation and development of a card that interprets noisy, high speed data and puts it on a PCIe bus. The card includes dual 250 MHz analog to digital converters, a very low jitter clock generation system and an Altera Aria FPGA. Contract Engineer for Microsoft. 2006-2007Developed manufacturing and engineering test software for Microsoft's table top PC. This involved writing code for the T.I. DaVinci video processor, interfacing to PC drivers, and doing the C++ based operator user interface. Contract Engineer for NetAcquire Corp. 2006I completed the FPGA component of an internet
based data collection peripheral. I also assisted in the selection of a mil spec
power supply for another project and reviewed the interface design. Principle Engineer for Aegis Technologies, Inc. 2004-2006Under contract from Microsoft, I designed and completed an embedded processor based input device from schematic to delivery using Cypress PSoC products. I was also the chief architect and manager for a NASA near earth communications system test set project. Other duties included technology reviews and the design of architectures for companies such as Boeing and Pratt & Whitney. Owner, Standing Applications Lab
SAL developed “NeuroApps”©, a software
tool that allows the design, simulation, and translation of biologically based
neural architectures into executable software code. SAL also develops
kinetic sculptures that demonstrate simple biomimetic nervous systems. Display Products Division Systems Engineer for Microvision, Inc. 2002-2003
Principally involved in the second generation ‘Nomad
II’ (Nomad Expert Technician System) head worn display, I was responsible for
the smooth interoperation of the electronics hardware, firmware, software,
optical, MEMS, electromechanical and mechanical design teams.
I also devised and guided the development of most of the core algorithms
required for the product’s operation. http://www.mvis.com/nomadexpert/index.html
Contract Engineer for Microvision, Inc. 2001-2002
As electronic hardware team lead and FPGA design engineer
on the ‘Nomad I’ project, a head mounted display, my design responsibility
was to implement a 310 MHz Xilinx ‘Virtexe’ design.
This firmware converted incoming video into a bi-directional, variable
data rate, scan. Engineering Manager/Chief Technologist for PENTAR Avionics 1997 – 2001
PENTAR Avionics develops and sells both flight worthy
aircraft electronic systems and ground-based avionics test equipment for
in-flight entertainment and information systems.
I was responsible for technology oversight, design, staffing, acquiring
capital equipment, development and production schedules and managing ten people.
I also designed several avionics systems, featuring Ethernet and RF
digital communications, video and graphics. Contract Engineer for Microsoft Corp. 1995 - 1997
Hired by the only other hardware engineer on the 'Pegasus'
project to build, with him, a general purpose, FPGA based, reconfigurable,
hardware development platform for the Windows ‘CE’ group. Owner of Standing Applications Lab. (S.A.L.) 1992 - 1994
S.A.L. produced, marketed, and sold the 'DSP Lab One', an
audio development system containing four DSPs, a graphics processor, and stereo
A/D and D/A on one I.B.M. P.C. compatible card. Senior Engineer at Pacific Avionics Inc 1989 - 1995
Pacific Avionics marketed commercial aircraft
communications bus instrumentation products and provided contract design
services. As principle engineer
there, I developed (among other things) an A.W.A.C.S. subsystem that combined
live radar video data with a high-resolution graphics display. Co-Founder of Attentive Systems, Inc. (A.S.I.) 1988-1989
At A.S.I. we developed a video image stabilizer.
Designed to be a piece of professional studio equipment, it removed image
jiggling in real time or as a post processor.
This was accomplished by morphological analysis of the image, feature
tracking field to field, and real time image warping of the output signal using
correction factors provided by the tracking algorithm.
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